BALANCE
Axe: Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4
Ancient Apparition: Ice Vortex cooldown decreased from 6 to 5
Ancient Apparition: Ice Blast base AoE increased from 225 to 275
Ancient Apparition: Added Aghanim's Scepter (Ice Blast duration increased from 8/9/10 to 17)
Batrider: Vision decreased from 1800/800 to 1400/800
Batrider: Flamebreak manacost increased from 80/100/120/140 to 140
Beastmaster: Greater Hawk invisibility fade time decreased from 5 to 4
Bloodseeker: Strygwyr's Thirst now gives you bonus 3/4/5/6 armor when active
Bloodseeker: Bloodrage dispels the target before applying its buff
Bloodseeker: Rupture damage is now HP loss
Bounty Hunter: Track manacost from 70/60/50 to 50
Brewmaster: Aghanim's Primal Split units now gain your current level of Drunken Brawler
Brewmaster: Fire Spirit no longer upgrades damage with Aghanim's Scepter
Bristleback: Quill Spray hit memory increased from 10 to 14 seconds
Broodmother: Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%
Broodmother: Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4
Clinkz: Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30
Clockwerk: Power Cogs no longer knock back magic immune units
Crystal Maiden: Brilliance Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5
Crystal Maiden: Freezing Field explosion AoE increased from 215 to 230
Crystal Maiden: Aghanim's Freezing Field's attack speed reduction aura increased from -20 to -50
Dark Seer: Vacuum cooldown increased from 22 to 24
Dazzle: Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6
Dazzle: Shallow Grave can now be cast on magic immune allies
Death Prophet: Movement speed decreased from 285 to 280
Death Prophet: Silence AoE increased from 200/275/350/350 to 350
Death Prophet: Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%
Disruptor: Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds
Disruptor: Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100
Disruptor: Thunder Strike AoE increased from 200 to 240
Doom: Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath
Doom: Aghanim's Scepter upgrade duration reworked (duration doesn't count down while near Doom)
Dragon Knight: Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)
Drow Ranger: Trueshot Aura increased from 14/18/22/26% to 16/20/24/28%
Earthshaker: Turn rate improved from 0.4 to 0.6
Earthshaker: Fissure range increased from 1200 to 1300
Earthshaker: Echo Slam now considers illusions as heroes
Elder Titan: Ancestral Spirit vision type from Flying to Ground
Elder Titan: Natural Order aura increased from 20/40/60/80% to 25/50/75/100%
Enchantress: Aghanim's Scepter bonus attack range increased from 165 to 190
Enigma: Malefice scaling reworked (now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage)
Gyrocopter: Flak Cannon cooldown increased from 20 to 30
Huskar: Base Strength increased by 3
Huskar: Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20
Huskar: Life Break HP cost increased from 35/30/25% to 40/35/30%
Huskar: Berserker's Blood Reworked (now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack)
Huskar: Removed from Captain's Mode
Invoker: Alacrity manacost decreased from 100 to 75
Invoker: Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50
Invoker: Ghost Walk cooldown decreased from 60 to 35
Invoker: Tornado damage rescaled from 70+(Wex+Quas)20 to 70+(2Wex+Quas)*15
Io: Spirits no longer provide vision, except temporarily when they collide with an enemy hero
Io: Overcharge hp/mp cost increased from 3.5% to 4.5%
Juggernaut: Omnislash no longer jumps on Tombestone Zombies
Keeper of the Light: Base Strength decreased by 2
Kunkka: Ghost Ship damage increased from 300/400/500 to 350/450/550
Kunkka: X Marks The Spot manacost decreased from 80/90/100/110 to 80
Kunkka: X Marks The Spot vision from 1000 flying to 400 ground vision
Lich: Chainfrost bounce count increased from 7 to 10
Lifestealer: Open Wounds cast range decreased from 600 to 200/300/400/500
Lina: Attack range increased from 625 to 635
Lion: Mana Drain break and cast range improved by 100 (750/1100 -> 850/1200)
Lion: Aghanim's Finger of Death CD decreased from 160/100/40 to 100/60/20
Lone Druid: Spirit Bear now has its HP drained by Armlet when active
Lone Druid: Spirit Bear bounty increased from 100 to 300
Lycanthrope: Armor increased by 1 (Shapeshift total armor is still the same as before)
Magnataur: Reverse Polarity damaged decreased from 150/225/300 to 50/125/200
Medusa: Stone Gaze Reworked
Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.
Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.
View Angle Spread: 85
Gaze Duration: 6 seconds.
Stone Duration: 3 seconds
Bonus Physical Damage: 30/40/50%
AOE: 1000
CD: 90
Manacost: 200
Note: Kills illusions instead of petrifying them
Medusa: Removed from Captain's Mode
Meepo: Innate magic resistance increased from 25% to 35%
Mirana: Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled
Mirana: Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
Mirana: Starfall will choose a new target for the second star if the first died before impact
Morphling: Base attack time improved from 1.7 to 1.6
Naga Siren: Rip Tide cooldown rescaled from 19/16/13/10 to 10
Necrolyte: If a unit dies under Reaper's Scythe, it will be credited to Necrolyte
Necrolyte: Aghanim's Reaper's Scythe causes buyback to be disabled on heroes it kills for that death
Nyx Assassin: Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x
Nyx Assassin: Mana Burn manacost rescaled from 130/120/110/100 to 100
Nightstalker: Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)
Ogre Magi: Ignite DPS increased from 26/32/38/44 to 26/34/42/50
Omniknight: Added Aghanim's Scepter (Global and affects buildings)
Outworld Devourer: Movement speed increased from 310 to 315
Phantom Assassin: Blur level 4 evasion increased from 35% to 40%
Phantom Lancer: Spirit Lance, Dopplewalk, Juxtapose and Phantom Edge illusions damage dealt decreased from 25% to 20%
Pudge: Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5
Pugna: Nether Blast structure damage increased from 33% to 50%
Pugna: Decrepify can now target Tombstone
Razor: Eye of the Storm duration increased from 20/25/30 to 30
Razor: Eye of the Storm strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35)
Razor: Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16%
Riki: Permanent Invisibility fade time decreased from 3/2.25/1.5 to 3/2/1
Sand King: Invisibility fade delay when exiting Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5
Sand King: Sand Storm now has a smoother damage interval (1->0.5, total damage is the same)
Shadow Demon: Base Intelligence decreased by 3
Shadow Demon: Shadow Poison no longer gives vision over the targets with the debuff
Shadow Fiend: Requiem of Souls slow rescaled from 15/20/25% to 20%
Shadow Fiend: Requiem of Souls damage reduction increased from 15/20/25% to 50%
Shadow Shaman: Aghanim's Mass Serpent Wards damage increased from 53-59/74-79/94-100 to 85-90/105-110/125-130
Silencer: Global Silence now affects sleeping units
Silencer: Added Aghanim's Scepter for Silencer (Adds CotS to all units and increases duration by one)
Skeleton King: Reincarnation slow now affects attack speed as well
Skeleton King: Reincarnation slow happens immediately upon death rather than after reincarnating
Skeleton King: Critical Strike Reworked (Allows you to temporarily trade Critical Strike for a 7 second 20% max life drain)
Slardar: Bash damage type from magical to physical
Slardar: Sprint cooldown decreased from 40 to 28
Sniper: Shrapnel AoE increased from 360 to 400
Spirit Breaker: Charge of Darkness will now also Greater Bash its target
Storm Spirit: Electric Vortex cooldown decreased from 20 to 21/20/19/18
Tidehunter: Ravage AoE rescaled from 825/925/1025 to 1025
Timbersaw: Base Strength increased by 3
Timbersaw: Int growth increased from 1.8 to 2.4
Timbersaw: Chakram initial manacost rescaled from 125/150/175 to 75/125/175
Timbersaw: Chakram move speed increased from 800 to 900
Tiny: Toss cooldown decreased from 10 to 9
Tiny: You can now Toss units to Runes
Treant Protector: Leech Seed slow increased from 24% to 28%
Treant Protector: Leech Seed's healing effect no longer ends when the target dies
Troll Warlord: Battle Trance cooldown increased from 20 to 30
Troll Warlord: Battle Trance duration decreased from 10 to 7
Tuskar: Snowball cooldown decreased from 24 to 21
Undying: Soul Rip cast range increased from 650 to 750
Ursa: Fury Swipes duration increased from 6 to 15
Vengeful Spirit: Strength increased from 16 + 2.3 to 18 + 2.6
Vengeful Spirit: Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200
Venomancer: Poison Sting duration increased from 6/7/8/9 to 6/8/10/12
Viper: Corrosive Skin affects any damage source not just regular attacks
Viper: Viper Strike is no longer removed by Dark Pact or Kraken Shell
Witch Doctor: Death Ward cast range rescaled from 300/350/400 to 400
Witch Doctor: Maledict cast range increased from 400 to 525
Drums of Endurance: Recipe cost increased from 750 to 800
Armlet of Mordiggian: HP regen decreased from 8 to 7
Assault Cuirass: Positive armor aura is no longer prevented from stacking with other items
Black King Bar: Magic Immunity now has a 6th level of decrease
Blade Mail: Armor increased from 5 to 6
Blade Mail: Damage Return cooldown decreased from 22 to 17
Blink Dagger: Cooldown decreased from 14 to 12
Bloodstone: Initial charges increased from 6 to 8
Bloodstone: Can be activated to instantly kill yourself (requires a ground target)
Bottle: While empty, causes couriers to move 30% slower
Courier: Courier no longer block neutral creeps from spawning
Courier: Courier Speed Burst from 100% to 50% MS bonus (still reaches max speed)
Dagon: Recipe cost decreased from 1300 to 1250
Dust of Appearance: Now stacks in inventory
Dust of Appearance: Now slows heroes with an invisibility buff on them by 10%
Ethereal Blade: Self or ally cast duration increased to 4 seconds
Eul's Scepter of Divinity: Movement speed bonus increased from 30 to 35
Force Staff: Recipe cost decreased from 1000 to 900
Gem of True Sight: Gem can no longer be destroyed
Gem of True Sight: Gold cost increased from 700 to 850
Headress of Rejuvenation: Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm's active)
Linken's Sphere: Cooldown decreased from 20 to 17
Medallion of Courage: Cast range increased from 800 to 1000
Mekansm: Regeneration Aura AoE increased from 500 to 750 (now equal to active)
Buckler: Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm's active )
Necronimicon: Warrior and Archer armor type changed from Heavy to Hero (takes less damage from creeps)
Null Talisman: Recipe cost decreased from 145 to 135
Observer Ward: Initial Stock now starts at 1 instead of 2 (max stock is still 2)
Quelling Blade: Can now target Observer or Sentry wards dealing 100 damage (wards have 200 hp)
Quelling Blade: Cast range increased from 100 to 350
Radiance: Burn damage increased from 45 to 50
Sange and Yasha: Minor changes to stats
Sentry Ward: AoE decreased from 950 to 800
Shadow Amulet: Fade time decreased from 2.6 to 2.4
Shadow Blade: Damage decreased from 30 to 22
Shiva's Guard: Aura AoE decreased from 1000 to the standard 900
Shiva's Guard: Attack Speed reduction increased from -30 to -40
Stygian Desolator: Corruption armor reduction increased from 6 to 7
Veil of Discord: Discord AoE increased from 550 to 600
Captain's Mode bans changed from 2/3 to 2/2/1
Captain's Mode picks changed from 3/2 to 2/2/1
Adjusted ban/pick/reserve times Captain's Mode
Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000->1200)
4 hero XP bonus changed from 15+6Level to 20+5level
5 hero XP bonus changed from 10+5Level to 15+4level
Level 11 XP requirements reduced from 6500 to 6000
Level 12 XP requirements increased from 7700 to 8200
Gold for ending a spree changed from 50->400 (3x->10x) to 75->600
Buy back cooldown increased from 5 to 6 minutes
Level 1 and Level 2 towers armor increased from 18 to 20
Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way
Backdoor protection now also reduces incoming damage by 25%
Siege units HP increased from 500 to 550
Repicking a randomed hero now re-adds the hero to the pool
Swapping a hero that you randomed now costs you 100 gold
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